diff --git a/code/client/cl_main.cc b/code/client/cl_main.cc index 25a67e6..293ff07 100644 --- a/code/client/cl_main.cc +++ b/code/client/cl_main.cc @@ -3565,8 +3565,8 @@ void CL_Init(void) Cvar_Get("headmodel", "thug", CVAR_USERINFO | CVAR_ARCHIVE); Cvar_Get("team_headmodel", "thug", CVAR_USERINFO | CVAR_ARCHIVE); - Cvar_Get("g_dragonTeam", TEAM_NAME_DRAGONS, CVAR_SERVERINFO | CVAR_ARCHIVE); - Cvar_Get("g_nikkiTeam", TEAM_NAME_NIKKIS, CVAR_SERVERINFO | CVAR_ARCHIVE); + Cvar_Get("g_dragonTeam", DEFAULT_CLAN_DRAGONS, CVAR_SERVERINFO | CVAR_ARCHIVE); + Cvar_Get("g_nikkiTeam", DEFAULT_CLAN_NIKKIS, CVAR_SERVERINFO | CVAR_ARCHIVE); Cvar_Get("color1", "4", CVAR_USERINFO | CVAR_ARCHIVE); Cvar_Get ("color2", "5", CVAR_USERINFO | CVAR_ARCHIVE ); Cvar_Get("handicap", "100", CVAR_USERINFO | CVAR_ARCHIVE); diff --git a/code/game/g_bot.c b/code/game/g_bot.c index 40dc97e..a21b9fc 100644 --- a/code/game/g_bot.c +++ b/code/game/g_bot.c @@ -312,9 +312,9 @@ void G_AddRandomBot(int team) skill = trap_Cvar_VariableValue("g_spSkill"); //FIXME(0xA5EA): single player ?? if (team == TEAM_DRAGONS) - teamstr = TEAM_NAME_DRAGONS; + teamstr = TEAM_SKIN_DRAGONS; else if (team == TEAM_NIKKIS) - teamstr = TEAM_NAME_NIKKIS; + teamstr = TEAM_SKIN_NIKKIS; else teamstr = ""; strncpy(netname, value, sizeof(netname) - 1); @@ -700,6 +700,7 @@ static void G_AddBot(const char *name, float skill, const char *team, int delay, model = "thug/default"; } Info_SetValueForKey(userinfo, key, model); + key = "team_model"; Info_SetValueForKey(userinfo, key, model); @@ -710,6 +711,7 @@ static void G_AddBot(const char *name, float skill, const char *team, int delay, headmodel = "thug"; } Info_SetValueForKey(userinfo, key, headmodel); + key = "team_headmodel"; Info_SetValueForKey(userinfo, key, headmodel); @@ -754,16 +756,16 @@ static void G_AddBot(const char *name, float skill, const char *team, int delay, { if (PickTeam(clientNum) == TEAM_DRAGONS) { - team = TEAM_NAME_DRAGONS; + team = TEAM_SKIN_DRAGONS; } else { - team = TEAM_NAME_NIKKIS; + team = TEAM_SKIN_NIKKIS; } } else { - team = TEAM_NAME_DRAGONS; + team = ""; // TEAM_SKIN_DRAGONS; } } Info_SetValueForKey(userinfo, "team", team); diff --git a/code/game/g_main.c b/code/game/g_main.c index d663269..5e765bb 100644 --- a/code/game/g_main.c +++ b/code/game/g_main.c @@ -216,9 +216,9 @@ static cvarTable_t gameCvarTable[] = { { &g_obeliskRespawnDelay, "g_obeliskRespawnDelay", "10", CVAR_SERVERINFO, 0, qfalse }, { &g_cubeTimeout, "g_cubeTimeout", "30", 0, 0, qfalse }, -#endif //hypov8 dont show in browser - {&g_dragonTeam, "g_dragonTeam", TEAM_NAME_DRAGONS, CVAR_ARCHIVE /*| CVAR_SERVERINFO*/ | CVAR_USERINFO, 0, qtrue, qtrue}, - {&g_nikkiTeam, "g_nikkiTeam", TEAM_NAME_NIKKIS, CVAR_ARCHIVE /*| CVAR_SERVERINFO */| CVAR_USERINFO, 0, qtrue, qtrue}, +#endif + {&g_dragonTeam, "g_dragonTeam", DEFAULT_CLAN_DRAGONS, CVAR_ARCHIVE | CVAR_SERVERINFO | CVAR_USERINFO, 0, qtrue, qtrue}, + {&g_nikkiTeam, "g_nikkiTeam", DEFAULT_CLAN_NIKKIS, CVAR_ARCHIVE | CVAR_SERVERINFO | CVAR_USERINFO, 0, qtrue, qtrue}, #ifdef USE_GT_SINGLEPLAYER {&g_singlePlayer, "ui_singlePlayerActive", "", 0, 0, qfalse, qfalse}, #endif