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deluxmap light falloff #12

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hypov8 opened this issue Jan 25, 2023 · 0 comments
Open

deluxmap light falloff #12

hypov8 opened this issue Jan 25, 2023 · 0 comments

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@hypov8
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hypov8 commented Jan 25, 2023

pointlights falloff for deluxmaps is incorrect. its effecting surfaces very far away.
causing weird shadows on bumpmaps.
this can be see because the light normal ends up more than 90deg.

kmap2.exe

delux_distance

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