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OpenPBR Surface is a specification of a surface shading model intended as a standard for computer graphics. It aims to provide a material representation capable of accurately modeling the vast majority of CG materials used in practical visual effects and feature animation productions.
Project Name
OpenPBR
Description
OpenPBR Surface is a specification of a surface shading model intended as a standard for computer graphics. It aims to provide a material representation capable of accurately modeling the vast majority of CG materials used in practical visual effects and feature animation productions.
OpenPBR Surface is an open standard hosted by the Academy Software Foundation (ASWF), and is organized as a subproject of MaterialX.
Homepage URL
https://academysoftwarefoundation.github.io/OpenPBR/
Repo URL
https://github.com/AcademySoftwareFoundation/OpenPBR
Organization hosting or owning the project
ASWF / MaterialX
Logo
https://github.com/portsmouth/OpenPBR/blob/8d24c06e2152d5ff556d0afc53ce629172c098e6/images/logo/openpbr-logo.svg
Category
Rendering and Queueing - Rendering, Lighting, and Lookdev
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