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I'd like to create a framework that uses your Swift camera API with WinUI. I have no commercial interest in the "library" aspect of the completed product. I have some very specific needs relating to using the Lumix GH6 for my YouTube channel. I think the whole thing could be done in under two months time.
The end result would be a module that WinUI devs could plug into to quickly author a UI with requisite camera control features.
Please let me know if you folks would be interesting in doing something collaboratively.
I forgot to mention that the Swift implementation would also make it easy for folks coming from the Mac side to easily work entirely in Swift. That is, they could access WinUI from their swift code. So the lib would also accelerate anyone wanting to port their MacOS Swift solution to Windows.
The text was updated successfully, but these errors were encountered:
I'd like to create a framework that uses your Swift camera API with WinUI. I have no commercial interest in the "library" aspect of the completed product. I have some very specific needs relating to using the Lumix GH6 for my YouTube channel. I think the whole thing could be done in under two months time.
The end result would be a module that WinUI devs could plug into to quickly author a UI with requisite camera control features.
Please let me know if you folks would be interesting in doing something collaboratively.
I forgot to mention that the Swift implementation would also make it easy for folks coming from the Mac side to easily work entirely in Swift. That is, they could access WinUI from their swift code. So the lib would also accelerate anyone wanting to port their MacOS Swift solution to Windows.
The text was updated successfully, but these errors were encountered: