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build.gradle
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build.gradle
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/*
* build.gradle - gradle build file for forge mod projects
*
* I intend, eventually, to expand support; including multi-project builds, however, for the
* time being the intent is simply to provide a simple way to take existing mod projects (or
* to create new ones, to be distributed via, e.g. git.
*
* Note that the intent is also to make use external configuration in order to allow this file
* to remain the same for various projects; if you want to contribute to the project, please
* keep that in mind. I still have not done most of the legwork necessary to make a complex
* build possible this way. for now, a simple build seems to be working.
*
* original project: playlaughlovelearn/LisasForgeGradleTemplate
*/
/*
* to use this project, run the following commands; with 'gradlew' if you want to use gradle
* wrapper included in the project, or with 'gradle' to use a local installation of gradle
*
* to clean the project (optional, not necessary on initial builds):
* gradlew clean cleanCache
*
* setup Minecraft decompilation workspace, where necessary (ok to try without; use if failed):
* gradlew setupDecompWorkspace --refreshDependencies
*
* to build (build output will be in 'build/libs'):
* gradlew build
*
* to setup for development:
* gradlew setupDevWorkspace
*
* and, for idea/eclipse development:
* gradlew [idea|eclipse]
*/
buildscript {
repositories {
mavenCentral()
maven {
name = "forge"
url = "http://files.minecraftforge.net/maven"
}
maven {
name = "sonatype"
url = "https://oss.sonatype.org/content/repositories/snapshots/"
}
}
dependencies {
classpath 'net.minecraftforge.gradle:ForgeGradle:1.2-SNAPSHOT'
}
}
apply plugin: 'forge'
// this is a properties file which contains various settings about the build, including, among
// other things, the Minecraft version, the Forge version, and a token that can be added to
// build outputs signifying the originator of the build
ext.configFile = file "build.properties"
// reads the configuration from the configuration file. to use these properties elsewhere
// you will either use 'config.<property>' or 'project.config.<property>' depending on where
configFile.withReader {
def prop = new Properties()
prop.load(it)
project.ext.config = new ConfigSlurper().parse prop
}
apply plugin: 'forge'
// this is a properties file which contains various settings about the build, including, among
// other things, the Minecraft version, the Forge version, and a token that can be added to
// build outputs signifying the originator of the build
ext.configFile = file "build.properties"
// reads the configuration from the configuration file. to use these properties elsewhere
// you will either use 'config.<property>' or 'project.config.<property>' depending on where
configFile.withReader {
def prop = new Properties()
prop.load(it)
project.ext.config = new ConfigSlurper().parse prop
}
version = config.mod_version
group = config.mod_author
archivesBaseName = config.mod_basename
minecraft {
version = config.minecraft_version + "-" + config.forge_version
runDir = "run"
}
// creates a timestamp to be appended to the end of the build; a simple way to keep track of dev
// builds and not intended to be the end-all be-all; rather, a temporary solution
def getTimestampSuffix() {
def date = new Date()
return date.format('yyyy-MM-dd_HH-mm-ss')
}
version = "${config.mod_version}-${config.mod_builder_tok}-${getTimestampSuffix()}"
// uses 'maven central' for resolving your dependencies; any Maven/Ivy/file repository can be given
repositories {
mavenCentral()
}
processResources
{
// rebuild if either of the versions below change
inputs.property "version", project.version
inputs.property "mcversion", project.minecraft.version
from(sourceSets.main.resources.srcDirs) {
include 'mcmod.info'
exclude 'version.properties'
expand 'version':project.version, 'mcversion':project.minecraft.version
}
from(sourceSets.main.resources.srcDirs) {
exclude '**/mcmod.info'
exclude '**/version.properties'
}
}
// properties that instruct gradle on how to create the .jar outputs
jar {
// create a version plate for the beginning of the mod name to avoid confusion as to which
// version of minecraft/forge this build was for; at some point in the future would like to
// expand this to create multiple builds as necessary for different Minecraft/Forge versions
baseName = "[${config.minecraft_version}-${config.forge_version}]${config.mod_basename}"
appendix = 'universal'
// don't put in the version.properties file if it exists, and definitely leave out the MCP
// (i.e. Minecraft) sources
exclude 'mcp'
exclude 'version.properties'
}
// instructions to gradle on which source to use
sourceSets {
main {
java {
srcDir '${config.mod_basename} mod src/main/java' exclude('net/minecraft/**')
}
resources {
srcDir '${config.mod_basename} mod src/main/resources' include('assets/**','*.cfg','*.png','*.mcmeta','*.info')
}
}
}
/*
*------------------------------------------------------------------------------------------------
*
* this is a work in progress
*
* all content in this project is dedicated to the public domain, by PlayLaughLoveLearn, and by the
* author, lisa;
*
* or, should this not be possible in your jurisdiction, and with the understanding that
* attribution, being valuable consideration for your acceptance of the license, may be provided
* through one of the attribution statements below, or simply attributed to 'anonymous, with love',
* or 'someone', or even simply admiration and sending out good vibes, while thinking over the
* statement of attribution. ;)
*
* should none of these be possible, you can use any of the attribution-only licenses accepted as
* following the definition of open-source given by the Open Source Initiative (or its heirs) which
* at the time of this writing maintains a list of such licenses at:
*
* http://opensource.org/licenses
*
* or, should the organization no longer exist, then, under this license: 'Use this if you want,
* commercially or no, for whatever reason, under whatever conditions are necessary to provide a
* valid license in your jurisdiction.'
*
* Phew.
*
* Be aware that, regardless of the conditions or license under which you use this software, there
* is no warranty or guarantee, whatsoever, provided; including: express, implied, pledged upon a
* rabid blockling's soul, etc., no matter the kind of the purpose or use.
*
* requested attribution:
* to all, from my <3, lisa
* playlaughlovelearn
*
* or, in contexts where <3 is not possible:
* to all, from my heart, lisa
* playlaughlovelearn
*
* anyone giving credit to PlayLaughLoveLearn as above may also represent that whatever you use
* in your project from playlaughlovelearn is 'Creator Endorsed'; but, only in a way that makes
* clear that any 'Creator Endorsed' words, mark, or other indication of such only applies to the
* provided materials, does not suggest I am receiving compensation from you, and that it is not
* claiming to be for any derivatives or other things we didn't create.
*
* (in other words: don't try to represent that we are endorsing or supporting your project, or
* your modifications to ours; unless, of course, you have arranged with us separately to do so.
* 'cause, well... that would be dishonest.)
*
* for more information, on Creator Endorsed, including proposed marks, check out:
* http://questioncopyright.org/creator_endorsed
*
*------------------------------------------------------------------------------------------------
*
* and finally: want to change the world? you can only do that by changing yourself. join me and
* other true believers in Love, and, you too, will save the world!
*
* how, you ask? if you want, start by putting this blurb, or something like it, in the whatever
* you give the world from your heart! :)
*
* it's easy! be faithful to others, even if it's hard. love and forgive everyone (yourself, your
* friends, and even enemies!) do your best to be yourself, and to be happy. and be sure to do your
* best to help other people you come into contact with do that stuff too.
*
* that, true believers, is real salvation: not in the far-off empty promises of an afterlife, at
* the expense of this one, but, instead, in the here and now, from the hell that you make for
* yourself as you try to be someone other than who you truly are, and when you don't try to open
* up your plans and focus on bringing the things that *you* value into this world.
*
* and that is my message. my prophecy is this: it is our time! and we will save the world...
*
* together, on our own,
* (false?) prophetess lisa, PlayLaughLoveLearn, <3 here+now
*
*------------------------------------------------------------------------------------------------
*/
/*
* thank You!
*
* this configuration is fairly generic and more-or-less relies on gradle standard configuration
* locations; however, in addition to the gradle web help, I also learned from and took a few of
* the configuration items from build.gradle files from the following ForgeGradle-based projects:
* ExtrabiomesXL, BattleGear 2, Cauldron, and Forge/ForgeGradle.
*
* I do not believe any of what is contained here rises to the level of taking creative content
* from any of those projects' respective authors, due to the limited nature of this build, and the
* limited nature of the commands that can be used to attain the desired results, although I am
* willing to revisit it if any of the authors of the aforementioned projects wishes me to do so.
*
* [pl3.lsb] lisa @ playlaughlovelearn <[email protected]>
*/