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BattleArena Domination

Bukkit plugin that adds Domination & Conquest game types to Minecraft servers running BattleArena (dependency).

Each team starts with a number of tickets (300 for example). This means that each team can respawn 300 times total. So you can think of tickets like "lives."

Domination ends when a team reaches zero tickets. The team with zero tickets left loses.

To help in this endeavor, there are beacon objectives placed around the map. Controlling the beacons mean that you can increase the bleed rate of your enemy tickets. Also, each time you get a kill, the other team loses 1 ticket.

Good luck! And have fun!

Timeline:

Next Important Task
Track the number of tickets, add a ticket bleed rate, add a config file, and end the arena with getMatch().setVictor(team); Also, right now, BeaconListener implements Listener because it's easier to test because we don't have to actually make and join an Arena in order to test it out. But in the future, BeaconListener will extend Arena instead.
3/19/2014 - debug lib
debug.jar was made internal library in order to reduce the number of dependencies. This makes the Domination plugin easier to install on minecraft servers.
3/09/2014 - debug.jar
created basic debugging library that can toggle debug mode on/off.
3/01/2014 - GameTimer.java
Created a very basic timer: Tested & working.
2/28/2014 - InventoryListener.java
Listens for players who click on the Beacon (main objective). And starts the timer.

Contact:

Nick at [email protected]

http://www.Battlecraft.co/