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Mouse not working in Windows games when running under Sway #4314
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This sounds like an issue between Sawy and Wine, because you say the mouse works with Gnome, and heroic has no inference on what wine can manage as inputs, we just tell wine to launch the game. Maybe you could try using proton-ge with But I don't think this is something heroic can fix? |
How do I do that? I have no |
it's in the general settings, not the game's settings |
OK, found it! I can confirm this fixes my issue. I don't really understand how it works, though. First, I've tried setting Proton-GE as the Wine version to be used, for the games where I need the mouse. But this was actually not needed. |
So this can be closed? using umu solves the issue? the next version of heroic will use umu by default |
Yes, can be closed… Using |
…and it stopped working for me. Have no idea why, but might be related to uninstalling GNOME from my Alpine desktop. More exactly, to rebooting after uninstalling GNOME packages. So maybe it was something that was running even after logging off from GNOME and logging into Sway through GDM. In such circumstances, the mouse could work, but it wasn't always working, not sure why. Hoewever, after uninstalling GNOME packages and rebooting, the mouse never works. Just as before enabling |
After some hair pulling today, I've found a solution that works under Sway too, all the time, with no GNOME-related packages installed. I have to start these games on my first monitor (my laptop's screen), and then move them to my second one, a bigger monitor connected through DisplayPort. There is no need for |
Describe the bug
Can't use the mouse in Windows games when running Sway. All fine under GNOME.
I've tried both
Wine-GE-Proton8-26
andProton-GE-Proton9-23
, same behaviour.Games I've tried (all from GOG):
Add logs
Steps to reproduce
Expected behavior
Mouse is working inside these games when running under GNOME. I'm pasting corresponding logs here:
Screenshots
No response
Heroic Version
Latest Stable (Flatpak)
System Information
Additional information
Using
--ozone-platform-hint=auto
makes the mouse cursor look pretty under Sway too, but with no other changes in behaviour.The text was updated successfully, but these errors were encountered: