diff --git a/public/icon/earth.webp b/public/icon/earth.webp
new file mode 100644
index 0000000..07297e1
Binary files /dev/null and b/public/icon/earth.webp differ
diff --git a/public/icon/fire.webp b/public/icon/fire.webp
new file mode 100644
index 0000000..ab71a29
Binary files /dev/null and b/public/icon/fire.webp differ
diff --git a/public/icon/water.webp b/public/icon/water.webp
new file mode 100644
index 0000000..db3693b
Binary files /dev/null and b/public/icon/water.webp differ
diff --git a/public/icon/wind.webp b/public/icon/wind.webp
new file mode 100644
index 0000000..a31b18d
Binary files /dev/null and b/public/icon/wind.webp differ
diff --git a/src/components/organisms/GameBoard/Footer/Counters/index.tsx b/src/components/organisms/GameBoard/Footer/Counters/index.tsx
new file mode 100644
index 0000000..8323f29
--- /dev/null
+++ b/src/components/organisms/GameBoard/Footer/Counters/index.tsx
@@ -0,0 +1,84 @@
+import { useState } from "react";
+import { cva } from "styled-system/css/cva.mjs";
+import { Flex, Grid, HStack, VStack } from "styled-system/jsx";
+import { button } from "styled-system/recipes";
+
+export const CountersTray = () => {
+ return (
+
+ {(["earth", "fire", "water", "wind"] as const).map((type) => (
+
+ ))}
+
+ );
+};
+
+const Resource = (props: { type: "fire" | "water" | "wind" | "earth" }) => {
+ const [amount, setAmount] = useState(0);
+ function increment() {
+ setAmount((prev) => prev + 1);
+ }
+
+ function decrement() {
+ setAmount((prev) => (prev === 0 ? prev : prev - 1));
+ }
+
+ return (
+
+
+
+ {amount}
+
+
+
+
+
+
+
+ );
+};
+
+const iconStyle = cva({
+ base: {
+ width: "25px",
+ },
+});
diff --git a/src/components/organisms/GameBoard/Footer/Decks/index.tsx b/src/components/organisms/GameBoard/Footer/Decks/index.tsx
index 979cbf5..0e71a9f 100644
--- a/src/components/organisms/GameBoard/Footer/Decks/index.tsx
+++ b/src/components/organisms/GameBoard/Footer/Decks/index.tsx
@@ -54,7 +54,7 @@ export const DecksTray = (props: GameStateActions) => {
/>
{
overflowX: "auto",
}}
>
-
+
+
{