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This repository has been archived by the owner on Sep 28, 2021. It is now read-only.
SDL2window has a habit of causing the play button to stay highlighted even when unity isn't playing, and messes with the grab/move/rotate/scale buttons on the top left of the unity window.
The text was updated successfully, but these errors were encountered:
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SDL2window has a habit of causing the play button to stay highlighted even when unity isn't playing, and messes with the grab/move/rotate/scale buttons on the top left of the unity window.
The text was updated successfully, but these errors were encountered: