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Since our game will feature 0-gravity zones, where player can walk with magnet boots on walls and ceilings, we need to be able to change the capsule's orientation. Currently changing the node orientation, has no effect on the capsule. But idk, maybe it needs own orientation setting? That's up to you.
The text was updated successfully, but these errors were encountered:
Since our game will feature 0-gravity zones, where player can walk with magnet boots on walls and ceilings, we need to be able to change the capsule's orientation. Currently changing the node orientation, has no effect on the capsule. But idk, maybe it needs own orientation setting? That's up to you.
The text was updated successfully, but these errors were encountered: