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iOS app crashed in production with a stack trace showing OneSignal frames.
No idea. This is a remote crash report from Crashlytics.
The library should not cause a crash, regardless of what I may be doing wrong in using it.
Release 3.12.9
16
* iOS 16.0
Crashed: com.apple.usernotifications.UNUserNotificationServiceConnection.call-out 0 libobjc.A.dylib 0x2e18 objc_retain + 8 1 libobjc.A.dylib 0x2e18 objc_retain_x0 + 8 2 OneSignal 0x32714 -[OSObservable notifyChange:] + 72 3 OneSignal 0x23c6c -[OSPermissionState setAnsweredPrompt:] + 80 4 OneSignal 0x20aa0 __69-[OneSignalNotificationSettingsIOS10 getNotificationPermissionState:]_block_invoke_2 + 100 5 OneSignal 0x25e38 __91-[OneSignalUNUserNotificationCenter onesignalGetNotificationSettingsWithCompletionHandler:]_block_invoke + 60 6 libdispatch.dylib 0x24b4 _dispatch_call_block_and_release + 32 7 libdispatch.dylib 0x3fdc _dispatch_client_callout + 20 8 libdispatch.dylib 0xb694 _dispatch_lane_serial_drain + 672 9 libdispatch.dylib 0xc214 _dispatch_lane_invoke + 436 10 libdispatch.dylib 0x16e10 _dispatch_workloop_worker_thread + 652 11 libsystem_pthread.dylib 0xdf8 _pthread_wqthread + 288 12 libsystem_pthread.dylib 0xb98 start_wqthread + 8
The text was updated successfully, but these errors were encountered:
Hi @Vatsal4GVM thanks for reporting this, we will investigate.
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What happened?
iOS app crashed in production with a stack trace showing OneSignal frames.
Steps to reproduce?
What did you expect to happen?
The library should not cause a crash, regardless of what I may be doing wrong in using it.
OneSignal iOS SDK version
Release 3.12.9
iOS version
16
Specific iOS version
* iOS 16.0
Relevant log output
Code of Conduct
The text was updated successfully, but these errors were encountered: