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I have tried this, but this calls the findPath method for every iteration which I assume is quite expensive. And this also requires me to basically rewrite the entire system to make sure the mob only moves to the next point when it reaches the previous point
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Is your feature request related to a problem?
I want to make a mob follow a custom path instead of having minecraft calculate one for me.
Describe the solution you'd like.
I would like Paper API to create my own PathResult object.
Describe alternatives you've considered.
I have tried this, but this calls the findPath method for every iteration which I assume is quite expensive. And this also requires me to basically rewrite the entire system to make sure the mob only moves to the next point when it reaches the previous point
Other
No response
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