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Plugin Not Compiling When Following The Quick Start Documentation #72

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greggoryaddison-godtiergames opened this issue Feb 9, 2025 · 2 comments

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@greggoryaddison-godtiergames

I'm not sure what I'm doing wrong but for the life of me I cannot get this plugin to compile in my project. I placed the plugin in my source builds Plugins/Online folder generated the bat files and waited 15 minutes compiling the UE5.sln. There were multiple errors regarding include files. Seems like the plugin's build.cs file is missing a step and important modules aren't getting included. I could try and fix it but this is the most complex build.cs file i've ever seen in a plugin. Could you update the documentation so that following the steps allows users to actually use the plugin?

@greggoryaddison-godtiergames
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I'm using the latest release version 2.3.3 and source build of UE 5.5.2. I also attempted to compile the plugin in my projects' plugin folder the same errors persist.

@yuehanlin
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yuehanlin commented Feb 10, 2025

Hello, I wonder what specific error you are seeing, e.g. missing Party.h (our SDK) or missing UE specific file (which could be caused by the UE upgrades). If you are on Windows platform, are you seeing error same as this line

throw new BuildException("PlayFab precompiled dependencies were not found for the platform you are trying to compile.");
?

We officially supports UE5.4 and the header error might caused by the difference between UE5.4 and UE5.5. We have scheduled the work on upgrading this plugin to UE5.5 officially, and we'll try repro this issue in the meanwhile.

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