Some suggestions for tool interactions with various blocks #449
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My suggestions are as follows:
To summarize, I'd recommend implementing the default settings like so (I tried to follow the world-settings:
default:
blocks:
grass_block:
using-hoe-drops-seeds-chance: 0.0
using-shovel-drops-seeds-chance: 0.0
mycelium:
using-hoe-drops-brown-mushroom-chance: 0.0
using-hoe-drops-red-mushroom-chance: 0.0
using-shovel-drops-brown-mushroom-chance: 0.0
using-shovel-drops-red-mushroom-chance: 0.0
podzol:
using-hoe-drops-spruce-sapling-chance: 0.0
using-shovel-drops-spruce-sapling-chance: 0.0
oak_log:
stripping-drops-paper-chance: 0.0
spruce_log:
stripping-drops-paper-chance: 0.0
birch_log:
stripping-drops-paper-chance: 0.0
jungle_log:
stripping-drops-paper-chance: 0.0
acacia_log:
stripping-drops-paper-chance: 0.0
dark_oak_log:
stripping-drops-paper-chance: 0.0
crimson_stem:
stripping-drops-paper-chance: 0.0
warped_stem:
stripping-drops-paper-chance: 0.0
oak_wood:
stripping-drops-paper-chance: 0.0
spruce_wood:
stripping-drops-paper-chance: 0.0
birch_wood:
stripping-drops-paper-chance: 0.0
jungle_wood:
stripping-drops-paper-chance: 0.0
acacia_wood:
stripping-drops-paper-chance: 0.0
dark_oak_wood:
stripping-drops-paper-chance: 0.0
crimson_hyphae:
stripping-drops-paper-chance: 0.0
warped_hyphae:
stripping-drops-paper-chance: 0.0
mossy_cobblestone:
hoe-removes-moss: false
using-hoe-drops-moss-carpet-chance: 0.0
using-hoe-drops-vines-chance: 0.0
mossy_stone_bricks:
hoe-removes-moss: false
using-hoe-drops-moss-carpet-chance: 0.0
using-hoe-drops-vines-chance: 0.0
infested_mossy_stone_bricks:
hoe-removes-moss: false
using-hoe-drops-moss-carpet-chance: 0.0
using-hoe-drops-vines-chance: 0.0
gameplay-mechanics:
hoe-turns-block-to-farmland:
- minecraft:dirt
- minecraft:grass_block
- minecraft:dirt_path |
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Replies: 5 comments 3 replies
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Fully implemented as of build 2033 5f858fb Listed below is an example of how to use the options. (hijacking this comment to make it the accepted answer)
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The only ambiguous thing left to sort out is what to do when there's more than 1 item drop in the list. Should it have the opportunity to drop all the items in the list (if they all pass RNG), or should it stop trying once one of them passes RNG and only drop the one item? Hmm... decisions decisions... |
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Added the hoe tilling options in build 1237 1a325f6 Next up, axes ^_^ |
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Now we have axe actionable options in build 1255 89c9c90 I actually made it cover all 3 there were in there. Stripping, Scraping, and Waxing Off. Technically all 3 do the same thing, but they have different sounds, so I kept them separate in the config. Strippables are things that can be stripped (wood and logs). Next up, moving the existing shovel options we have into this new system so you can do the things in your suggestion ^_^ |
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shovel actionable options have been added as of build 2032 5f858fb Only took more than 2 years to finish this feature request off 😅 Hope it's still of use to you :) |
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Fully implemented as of build 2033 5f858fb Listed below is an example of how to use the options. (hijacking this comment to make it the accepted answer)