- Explore design revolving around transportation as objective. The animation "2017-04-29.Baustelle@commit[9582471].gif" illustrates how already implemented core mechanic enables transportation: Adding and removing components in the construction is sufficient to move an object around.
- Recycle function: Remove component and return a portion of what has been spent on that component.
- Drag gesture: Affordance for dragging when user clicks on joint.
- Forward communication of game over condition in advance: Indicate importance of height detoriation to player (¿smiley face expression on flag?).
- Sound effects for beam failure.
- Sound effects for beam stress or movement.