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snapshot_response.go
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/
snapshot_response.go
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package raft
import (
"code.google.com/p/goprotobuf/proto"
"github.com/coreos/raft/protobuf"
"io"
"io/ioutil"
)
// The response returned if the follower entered snapshot state
type SnapshotResponse struct {
Success bool `json:"success"`
}
//------------------------------------------------------------------------------
//
// Constructors
//
//------------------------------------------------------------------------------
// Creates a new Snapshot response.
func newSnapshotResponse(success bool) *SnapshotResponse {
return &SnapshotResponse{
Success: success,
}
}
// Encodes the SnapshotResponse to a buffer. Returns the number of bytes
// written and any error that may have occurred.
func (resp *SnapshotResponse) Encode(w io.Writer) (int, error) {
pb := &protobuf.ProtoSnapshotResponse{
Success: proto.Bool(resp.Success),
}
p, err := proto.Marshal(pb)
if err != nil {
return -1, err
}
return w.Write(p)
}
// Decodes the SnapshotResponse from a buffer. Returns the number of bytes read and
// any error that occurs.
func (resp *SnapshotResponse) Decode(r io.Reader) (int, error) {
data, err := ioutil.ReadAll(r)
if err != nil {
return 0, err
}
totalBytes := len(data)
pb := &protobuf.ProtoSnapshotResponse{}
if err := proto.Unmarshal(data, pb); err != nil {
return -1, err
}
resp.Success = pb.GetSuccess()
return totalBytes, nil
}