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For the toSeconds method to be more precise you should consider factoring in the framerate as well.
var time = SMPTE.split(':'); return (((Number(time[0]) * 60) * 60) + (Number(time[1]) * 60) + Number(time[2]) + Number(time[3]) / this.frameRate );
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For the toSeconds method to be more precise you should consider factoring in the framerate as well.
The text was updated successfully, but these errors were encountered: