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OSX Issues #5
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Perhaps this too: https://gist.github.com/dyoo/4526379 |
Thanks for the bug report, but this project is no longer maintained. I have continued this work in spirit by developing a 2d game engine in pure Guile Scheme called guile-2d. https://gitorious.org/guile-2d/guile-2d Unfortunately, I have unresolved OS X bugs in guile-2d, too. :( |
Ah damn, thought that might be the case. Just read through the OS X issue in guile-2d, that sounds like a right On Mon, May 5, 2014 at 11:43 AM, David Thompson [email protected]:
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It will be cleared up when I no longer depend on guile-sdl. guile-2d should run on OS X just fine, but guile-sdl has major issues and needs to be replaced. |
Have an issue running the demo.
I'm on OS X (10.9.3) with
guile (GNU Guile) 2.0.11
andallegro 5.0.9
(both installed via Homebrew) and I get the following error:I know OS X isn't officially supported, but I thought I'd let you know what's up.
Perhaps this might prove useful. Something about a cocoa context needed before creating a display - I thought Allegro's job was to handle most of this though. Perhaps someone else can shed some light.
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