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Sounds reduce while observation #3875

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CashDiver opened this issue Feb 8, 2025 · 2 comments
Open

Sounds reduce while observation #3875

CashDiver opened this issue Feb 8, 2025 · 2 comments

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@CashDiver
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CashDiver commented Feb 8, 2025

Greetings, I found the latest stable version sound bug when the observation is high. Maybe the bug reason is quantity of sound sources. Usual sounds (not messages) reduce their duration or aren't perform. This was discovered when several different noisy rooms were covered by the highest observation.

@Loobinex
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Loobinex commented Feb 9, 2025

It is on purpose that when you are fully zoomed out, not everything plays since that would be too much and too weird. The sounds closest to the center of your screen will play the most.

@CashDiver
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It's a logical decision but the torture chamber sounds a bit funny in this instance.

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