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Split logging integration from error capturing #1608
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We switched from Maybe we can split this into two? Keep relying on the |
@bitsandfoxes , if Debug.unitylogger.logHandler is only actually useful for getting the exception, and is heavier in performance, then sure, we can only use it in that one place. |
Is there any conclusion to this discussion? Can we use the method of monitoring Because there will be an extra line of useless information in the printed stack information: |
Not yet. But I'd really like to see this happen. |
We've not forgotten about this and have it on the roadmap. |
We switched from hooking into
Application.logMessageReceived
to setting ourselves up as a loghandler viaDebug.unitylogger.logHandler = this;
This also means that we have to format the message ourselves which has a non-insignificant impact on performance
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