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So, these look like errors from the export process? Web errors currently only show in the browser. Unfortunately due to #86, web support is a bit borked when working with the rendering server. I don't have any great ways to debug this. Not sure if the issue is emscripten, godot, or the javascript gdextension trampoline I've built. |
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Need some help figuring out how to debug this error when running my project. Loading the game in the hosting localhost:8080 results in it crashing immediately.
It works fine on desktop, just not web.
Main error lines:
These errors happened later but I don't think they're the cause of the crash.
Full output:
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