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Refactor #17678 to use EntityIdFactory instead of depending on the HederaConfig #17879

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vtronkov opened this issue Feb 13, 2025 · 0 comments · Fixed by #17922 · May be fixed by #17925
Open

Refactor #17678 to use EntityIdFactory instead of depending on the HederaConfig #17879

vtronkov opened this issue Feb 13, 2025 · 0 comments · Fixed by #17922 · May be fixed by #17925
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vtronkov commented Feb 13, 2025

Our initial implementation of the epic was to get access to HederaConfig and get the shard/realm from there. Michael T. created this story #17822 introducing EntityIdFactory that encasulates the creation of entities with the correct shard/realm.

Get through the changes in #17678 and refactor them to use the new EntityIdFactory objects instead of relying directly on HederaConfig:

@JivkoKelchev JivkoKelchev self-assigned this Feb 14, 2025
@JivkoKelchev JivkoKelchev added this to the v0.60 milestone Feb 14, 2025
@JivkoKelchev JivkoKelchev moved this to 👷🏼‍♀️ In Progress in Services Team Feb 17, 2025
@JivkoKelchev JivkoKelchev moved this from 👷🏼‍♀️ In Progress to 👀 In Review in Services Team Feb 19, 2025
@github-project-automation github-project-automation bot moved this from 👀 In Review to ✅ Done in Services Team Feb 19, 2025
@JivkoKelchev JivkoKelchev reopened this Feb 19, 2025
@github-project-automation github-project-automation bot moved this from ✅ Done to 👷🏼‍♀️ In Progress in Services Team Feb 19, 2025
@JivkoKelchev JivkoKelchev moved this from 👷🏼‍♀️ In Progress to 👀 In Review in Services Team Feb 19, 2025
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