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VanillaRNN.lua
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VanillaRNN.lua
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require 'torch'
require 'nn'
local layer, parent = torch.class('nn.VanillaRNN', 'nn.Module')
--[[
Vanilla RNN with tanh nonlinearity that operates on entire sequences of data.
The RNN has an input dim of D, a hidden dim of H, operates over sequences of
length T and minibatches of size N.
On the forward pass we accept a table {h0, x} where:
- h0 is initial hidden states, of shape (N, H)
- x is input sequence, of shape (N, T, D)
The forward pass returns the hidden states at each timestep, of shape (N, T, H).
SequenceRNN_TN swaps the order of the time and minibatch dimensions; this is
very slightly faster, but probably not worth it since it is more irritating to
work with.
--]]
function layer:__init(input_dim, hidden_dim)
parent.__init(self)
local D, H = input_dim, hidden_dim
self.input_dim, self.hidden_dim = D, H
self.weight = torch.Tensor(D + H, H)
self.gradWeight = torch.Tensor(D + H, H)
self.bias = torch.Tensor(H)
self.gradBias = torch.Tensor(H)
self:reset()
self.h0 = torch.Tensor()
self.remember_states = false
self.buffer1 = torch.Tensor()
self.buffer2 = torch.Tensor()
self.grad_h0 = torch.Tensor()
self.grad_x = torch.Tensor()
self.gradInput = {self.grad_h0, self.grad_x}
end
function layer:reset(std)
if not std then
std = 1.0 / math.sqrt(self.hidden_dim + self.input_dim)
end
self.bias:zero()
self.weight:normal(0, std)
return self
end
function layer:resetStates()
self.h0 = self.h0.new()
end
function layer:_unpack_input(input)
local h0, x = nil, nil
if torch.type(input) == 'table' and #input == 2 then
h0, x = unpack(input)
elseif torch.isTensor(input) then
x = input
else
assert(false, 'invalid input')
end
return h0, x
end
local function check_dims(x, dims)
assert(x:dim() == #dims)
for i, d in ipairs(dims) do
assert(x:size(i) == d)
end
end
function layer:_get_sizes(input, gradOutput)
local h0, x = self:_unpack_input(input)
local N, T = x:size(1), x:size(2)
local H, D = self.hidden_dim, self.input_dim
check_dims(x, {N, T, D})
if h0 then
check_dims(h0, {N, H})
end
if gradOutput then
check_dims(gradOutput, {N, T, H})
end
return N, T, D, H
end
--[[
Input: Table of
- h0: Initial hidden state of shape (N, H)
- x: Sequence of inputs, of shape (N, T, D)
Output:
- h: Sequence of hidden states, of shape (N, T, H)
--]]
function layer:updateOutput(input)
self.recompute_backward = true
local h0, x = self:_unpack_input(input)
local N, T, D, H = self:_get_sizes(input)
self._return_grad_h0 = (h0 ~= nil)
if not h0 then
h0 = self.h0
if h0:nElement() == 0 or not self.remember_states then
h0:resize(N, H):zero()
elseif self.remember_states then
local prev_N, prev_T = self.output:size(1), self.output:size(2)
assert(prev_N == N, 'batch sizes must be constant to remember states')
h0:copy(self.output[{{}, prev_T}])
end
end
local bias_expand = self.bias:view(1, H):expand(N, H)
local Wx = self.weight[{{1, D}}]
local Wh = self.weight[{{D + 1, D + H}}]
self.output:resize(N, T, H):zero()
local prev_h = h0
for t = 1, T do
local cur_x = x[{{}, t}]
local next_h = self.output[{{}, t}]
next_h:addmm(bias_expand, cur_x, Wx)
next_h:addmm(prev_h, Wh)
next_h:tanh()
prev_h = next_h
end
return self.output
end
-- Normally we don't implement backward, and instead just implement
-- updateGradInput and accGradParameters. However for an RNN, separating these
-- two operations would result in quite a bit of repeated code and compute;
-- therefore we'll just implement backward and update gradInput and
-- gradients with respect to parameters at the same time.
function layer:backward(input, gradOutput, scale)
self.recompute_backward = false
scale = scale or 1.0
assert(scale == 1.0, 'scale must be 1')
local N, T, D, H = self:_get_sizes(input, gradOutput)
local h0, x = self:_unpack_input(input)
if not h0 then h0 = self.h0 end
local grad_h = gradOutput
local Wx = self.weight[{{1, D}}]
local Wh = self.weight[{{D + 1, D + H}}]
local grad_Wx = self.gradWeight[{{1, D}}]
local grad_Wh = self.gradWeight[{{D + 1, D + H}}]
local grad_b = self.gradBias
local grad_h0 = self.grad_h0:resizeAs(h0):zero()
local grad_x = self.grad_x:resizeAs(x):zero()
local grad_next_h = self.buffer1:resizeAs(h0):zero()
for t = T, 1, -1 do
local next_h, prev_h = self.output[{{}, t}], nil
if t == 1 then
prev_h = h0
else
prev_h = self.output[{{}, t - 1}]
end
grad_next_h:add(grad_h[{{}, t}])
local grad_a = grad_h0:resizeAs(h0)
grad_a:fill(1):addcmul(-1.0, next_h, next_h):cmul(grad_next_h)
grad_x[{{}, t}]:mm(grad_a, Wx:t())
grad_Wx:addmm(scale, x[{{}, t}]:t(), grad_a)
grad_Wh:addmm(scale, prev_h:t(), grad_a)
grad_next_h:mm(grad_a, Wh:t())
self.buffer2:resize(1, H):sum(grad_a, 1)
grad_b:add(scale, self.buffer2)
end
grad_h0:copy(grad_next_h)
if self._return_grad_h0 then
self.gradInput = {self.grad_h0, self.grad_x}
else
self.gradInput = self.grad_x
end
return self.gradInput
end
function layer:updateGradInput(input, gradOutput)
if self.recompute_backward then
self:backward(input, gradOutput, 1.0)
end
return self.gradInput
end
function layer:accGradParameters(input, gradOutput, scale)
if self.recompute_backward then
self:backward(input, gradOutput, scale)
end
end
function layer:clearState()
self.buffer1:set()
self.buffer2:set()
self.grad_h0:set()
self.grad_x:set()
self.output:set()
end
function layer:__tostring__()
local name = torch.type(self)
local din, dout = self.input_dim, self.hidden_dim
return string.format('%s(%d -> %d)', name, din, dout)
end