-
Notifications
You must be signed in to change notification settings - Fork 16
/
Copy pathminitype.pp
50 lines (37 loc) · 1.56 KB
/
minitype.pp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
unit minitype;
{ Contains type definitions for the minigame unit. These are separated out }
{ so that the xxinfo units can see what's going on without using magic numbers. }
{
GearHead2, a roguelike mecha CRPG
Copyright (C) 2005 Joseph Hewitt
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or (at
your option) any later version.
The full text of the LGPL can be found in license.txt.
This library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser
General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this library; if not, write to the Free Software Foundation,
Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
}
{$LONGSTRINGS ON}
interface
Const
MaxAudienceSize = 12; { Maximum audience size for concert minigame. }
Num_Audience_Moods = 6; { Number of moods, excluding absent mobs and walking out. }
MOOD_Absent = -1;
MOOD_WalkOut = 0;
CMG_Trait_Emotion = 0;
CMG_Trait_Beat = 1;
CMG_Trait_Melody = 2;
Type
AudienceMember = Record { Records an audience mob for the concert minigame. }
Mood,Trait: Integer;
end;
AudienceList = Array [1..MaxAudienceSize] of AudienceMember;
AudienceListPtr = ^AudienceList;
implementation
end.