Skip to content

How can we add encryption to the network communication to ensure data privacy and security between clients and the server in the game??? #44

Answered by kh3rld
kherldhussein asked this question in Q&A
Discussion options

You must be logged in to vote

Great question! Ensuring our game's network communication is secure is crucial, especially if we want to prevent eavesdropping or tampering. For our purposes, using Transport Layer Security (TLS) is a straightforward and effective way to encrypt data between clients and the server. Here's how you can implement it:

Why Use TLS?

TLS encrypts all data transmitted between the client and server, preventing unauthorized access and ensuring data integrity. This means that even if someone intercepts the data, they won't be able to read or modify it. Learn more about TLS.

Steps to Implement TLS in Go

  1. Generate TLS Certificates:

    • You can use OpenSSL to generate a self-signed certificate for develo…

Replies: 1 comment

Comment options

You must be logged in to vote
0 replies
Answer selected by kherldhussein
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants