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Teensy_WebSocketClient_QNEthernet.ino
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/****************************************************************************************************************************
Teensy_WebSocketClient_QNEthernet.ino
For Teensy 4.1 boards using QNEthernet Shield/Module
Based on and modified from WebSockets libarary https://github.com/Links2004/arduinoWebSockets
to support other boards such as SAMD21, SAMD51, Adafruit's nRF52 boards, etc.
Built by Khoi Hoang https://github.com/khoih-prog/WebSockets_Generic
Licensed under MIT license
Example for connecting and maintining a connection with a SockJS+STOMP websocket connection.
In this example, we connect to a Spring application (see https://docs.spring.io/spring/docs/current/spring-framework-reference/html/websocket.html).
Originally Created on: 24.05.2015
Original Author: Markus Sattler
*****************************************************************************************************************************/
#if ( defined(CORE_TEENSY) && defined(__IMXRT1062__) && defined(ARDUINO_TEENSY41) )
// For Teensy 4.1
#define BOARD_TYPE "TEENSY 4.1"
// Use true for NativeEthernet Library, false if using other Ethernet libraries
#define USE_NATIVE_ETHERNET false
#define USE_QN_ETHERNET true
#else
#error Only Teensy 4.1 supported
#endif
#ifndef BOARD_NAME
#define BOARD_NAME BOARD_TYPE
#endif
#define _WEBSOCKETS_LOGLEVEL_ 2
// Only one of the following to be true.
#define USE_ETHERNET_GENERIC false
#define USE_ETHERNET_ESP8266 false
#define USE_ETHERNET_ENC false
#define USE_ETHERNET_LAN8742A false
#define USE_UIP_ETHERNET false
#define USE_CUSTOM_ETHERNET false
#if USE_NATIVE_ETHERNET
#define WEBSOCKETS_NETWORK_TYPE NETWORK_NATIVEETHERNET
#include "NativeEthernet.h"
#warning Using NativeEthernet lib for Teensy 4.1. Must also use Teensy Packages Patch or error
#define SHIELD_TYPE "using NativeEthernet"
#elif USE_QN_ETHERNET
#define WEBSOCKETS_NETWORK_TYPE NETWORK_QN_ETHERNET
#include "QNEthernet.h" // https://github.com/ssilverman/QNEthernet
using namespace qindesign::network;
#warning Using QNEthernet lib for Teensy 4.1. Must also use Teensy Packages Patch or error
#define SHIELD_TYPE "using QNEthernet"
#endif
#if USE_NATIVE_ETHERNET
// Enter a MAC address and IP address for your controller below.
#define NUMBER_OF_MAC 20
byte mac[][NUMBER_OF_MAC] =
{
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0x01 },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xBE, 0x02 },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0x03 },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xBE, 0x04 },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0x05 },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xBE, 0x06 },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0x07 },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xBE, 0x08 },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0x09 },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xBE, 0x0A },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0x0B },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xBE, 0x0C },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0x0D },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xBE, 0x0E },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0x0F },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xBE, 0x10 },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0x11 },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xBE, 0x12 },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0x13 },
{ 0xDE, 0xAD, 0xBE, 0xEF, 0xBE, 0x14 },
};
#else
#define USING_DHCP false //true
#if !USING_DHCP
// Set the static IP address to use if the DHCP fails to assign
IPAddress myIP(192, 168, 2, 222);
IPAddress myNetmask(255, 255, 255, 0);
IPAddress myGW(192, 168, 2, 1);
//IPAddress mydnsServer(192, 168, 2, 1);
IPAddress mydnsServer(8, 8, 8, 8);
#endif
#endif
#include <WebSocketsClient_Generic.h>
WebSocketsClient webSocketClient;
// SSL not working here yet.
#define USE_SSL false
#if USE_SSL
// Deprecated echo.websocket.org to be replaced
#define WS_SERVER "wss://echo.websocket.org"
#define WS_PORT 443
#else
// To run a local WebSocket Server
//#define WS_SERVER "192.168.2.30"
#define WS_SERVER "192.168.2.86"
#define WS_PORT 8080
#endif
bool alreadyConnected = false;
void webSocketEvent(const WStype_t& type, uint8_t * payload, const size_t& length)
{
switch (type)
{
case WStype_DISCONNECTED:
if (alreadyConnected)
{
Serial.println("[WSc] Disconnected!");
alreadyConnected = false;
}
break;
case WStype_CONNECTED:
{
alreadyConnected = true;
Serial.print("[WSc] Connected to url: ");
Serial.println((char *) payload);
// send message to server when Connected
webSocketClient.sendTXT("Connected");
}
break;
case WStype_TEXT:
if (alreadyConnected)
{
Serial.print("[WSc] get text: ");
Serial.println((char *) payload);
// send message to server
webSocketClient.sendTXT("Message from Client on Teensy4.1 and QNEthernet");
}
break;
case WStype_BIN:
if (alreadyConnected)
{
Serial.print("[WSc] get binary length: ");
Serial.println(length);
// KH, To check
// hexdump(payload, length);
// send data to server
webSocketClient.sendBIN(payload, length);
}
break;
case WStype_PING:
// pong will be send automatically
Serial.println("[WSc] get ping");
break;
case WStype_PONG:
// answer to a ping we send
Serial.println("[WSc] get pong");
break;
default:
break;
}
}
void setup()
{
// Debug console
Serial.begin(115200);
while (!Serial);
Serial.print("\nStarting Teensy_WebSocketClient_QNEthernet on ");
Serial.print(BOARD_NAME);
Serial.print(" ");
Serial.println(SHIELD_TYPE);
Serial.println(WEBSOCKETS_GENERIC_VERSION);
#if USE_NATIVE_ETHERNET
Serial.println(F("======== USE_NATIVE_ETHERNET ========"));
#elif USE_QN_ETHERNET
Serial.println(F("=========== USE_QN_ETHERNET ==========="));
#endif
#if USE_NATIVE_ETHERNET
// start the ethernet connection and the server:
// Use DHCP dynamic IP and random mac
uint16_t index = millis() % NUMBER_OF_MAC;
// Use Static IP
//Ethernet.begin(mac[index], ip);
Ethernet.begin(mac[index]);
Serial.println(F("========================="));
Serial.print("Using mac index =");
Serial.println(index);
Serial.print("Connected! IP address:");
Serial.println(Ethernet.localIP());
#else
#if USING_DHCP
// Start the Ethernet connection, using DHCP
Serial.print("Initialize Ethernet using DHCP => ");
Ethernet.begin();
#else
// Start the Ethernet connection, using static IP
Serial.print("Initialize Ethernet using static IP => ");
Ethernet.begin(myIP, myNetmask, myGW);
Ethernet.setDNSServerIP(mydnsServer);
#endif
if (!Ethernet.waitForLocalIP(5000))
{
Serial.println(F("Failed to configure Ethernet"));
if (!Ethernet.linkStatus())
{
Serial.println(F("Ethernet cable is not connected."));
}
// Stay here forever
while (true)
{
delay(1);
}
}
else
{
Serial.print(F("Connected! IP address:"));
Serial.println(Ethernet.localIP());
}
#endif
// server address, port and URL
#if USE_SSL
webSocketClient.beginSSL(WS_SERVER, WS_PORT);
#else
webSocketClient.begin(WS_SERVER, WS_PORT, "/");
#endif
// event handler
webSocketClient.onEvent(webSocketEvent);
// use HTTP Basic Authorization this is optional remove if not needed
//webSocket.setAuthorization("user", "Password");
// try ever 5000 again if connection has failed
webSocketClient.setReconnectInterval(5000);
// start heartbeat (optional)
// ping server every 15000 ms
// expect pong from server within 3000 ms
// consider connection disconnected if pong is not received 2 times
webSocketClient.enableHeartbeat(15000, 3000, 2);
// server address, port and URL
Serial.print("Connected to WebSockets Server @ ");
Serial.println(WS_SERVER);
}
void loop()
{
webSocketClient.loop();
}