custom_hitmarkers_enabled |
Enables hitmarkers. |
1 |
custom_hitmarkers_npc_enabled |
Enables hitmarkers for NPCs. |
0 |
custom_hitmarkers_ent_enabled |
Enables hitmarkers for other entities. |
0 |
custom_hitmarkers_sound_enabled |
Enables hitmarker sounds. |
1 |
custom_hitmarkers_round_enabled |
Rounds damage numbers. |
1 |
custom_hitmarkers_hit_duration |
How long large hit numbers will linger for. 0 to disable. -1 to use server default. |
-1 |
custom_hitmarkers_mini_duration |
How long mini hit numbers will linger for. 0 to disable. -1 to use server default. |
-1 |
custom_hitmarkers_hit_sound |
Sound used for regular hits. |
buttons/lightswitch2.wav |
custom_hitmarkers_headshot_sound |
Sound used for headshots. |
buttons/button16.wav |
custom_hitmarkers_kill_sound |
Sound used for kills. |
buttons/combine_button1.wav |
custom_hitmarkers_hit_sound_volume |
Volume for hit sounds. |
1.5 |
custom_hitmarkers_headshot_sound_volume |
Volume for headshot sounds. |
1 |
custom_hitmarkers_kill_sound_volume |
Volume for kill sounds. |
1.5 |
custom_hitmarkers_hit_color |
Color for hit numbers. |
255 0 0 |
custom_hitmarkers_mini_hit_color |
Color for mini hit numbers. |
255 100 0 |
custom_hitmarkers_hit_size |
The font size for hit numbers. |
30 |
custom_hitmarkers_mini_size |
The font size for mini hit numbers. |
30 |
custom_hitmarkers_dps_enabled |
Enables a DPS tracker. |
0 |
custom_hitmarkers_dps_pos_x |
The horizontal position for the DPS tracker. |
0.0208 |
custom_hitmarkers_dps_pos_y |
The vertical position for the DPS tracker. |
0.861 |
custom_hitmarkers_hit_sound_pitch_min |
Minimum pitch for hit sounds. 100 is 'normal' pitch. |
90 |
custom_hitmarkers_hit_sound_pitch_max |
Maximum pitch for hit sounds. 100 is 'normal' pitch. |
110 |
custom_hitmarkers_headshot_sound_pitch_min |
Minimum pitch for headshot sounds. 100 is 'normal' pitch. |
90 |
custom_hitmarkers_headshot_sound_pitch_max |
Maximum pitch for headshot sounds. 100 is 'normal' pitch. |
110 |
custom_hitmarkers_kill_sound_pitch_min |
Minimum pitch for kill sounds. 100 is 'normal' pitch. |
100 |
custom_hitmarkers_kill_sound_pitch_max |
Maximum pitch for kill sounds. 100 is 'normal' pitch. |
100 |
custom_hitmarkers_block_zeros |
Don't display hits with a damage value of 0. |
1 |
custom_hitmarkers_combine_multi_shot |
Combine multi-shot hits (e.g. a shotgun blast) into one damage number. |
1 |
custom_hitmarkers_use_effective_health |
Display player hit numbers by how much health damage they took (after armor, etc). |
0 |