Input from code: I am struggling #875
Replies: 3 comments 4 replies
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RetroArch has a command interface where you can send packets via UDP socket to make stuff happen (load games, save state, etc). I don't think inputs are included currently, but that may be an adequate path for your purposes. |
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CLOSING REMARK: Wrote a global virtual Controller to do as intended. |
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Very cool. Is that published publicly anywhere? |
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How can I simulate user-input from another project programatically?
firstly: if this is the wrong platform- please direct me to the right person to talk to.Background
Hi, I wrote some base code for an ai to play games using RetroArch. So far I have a foundation program in c++ using OpenCV to extract the matrix, Tesseract for scores & timers (to rate the progress) and planning on tensorflow to be the Neural Network to process the frames: Here is the current state of progressWhat I have tried
My current solution bogs down my system to simulate global input - but it can not run in the background, and I cannot do anything else. So here are my current considerations:Current Options
Current Challenges
Desired Outcome
How to reach me? - github, email
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