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Human.java
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Human.java
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package boardgame.play;
import boardgame.data.*;
import boardgame.pieces.*;
/**
*
* @author Muneeb Ahmed
* @author Brock Berube
* @author Jeremy Sears
*
*/
public class Human extends Player {
UserInterface ui;
public Human() {
super();
ui = null;
}
public Human(String name, Color color) {
super(name, color);
ui = null;
}
public Human(String name, Color color, UserInterface ui) {
super (name, color);
this.ui = ui;
}
public UserInterface getUi() {
return ui;
}
public void setUi(UserInterface ui) {
this.ui = ui;
}
@Override
public int Move(Board b) {
Command c = ui.getCommand(this, b); //getCommand() should check if move is legal
b.Move(c);
b.updateState(c);
return c.castleMode;
}
@Override
public int Move(Board b, Command c) {
b.Move(c);
b.updateState(c);
return c.castleMode;
}
}