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model.go
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/*
* Copyright 2021 Philoj Johny
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain A copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package treepalette
import "image/color"
//
// color.Model implementation for Palette.
//
// Convert converts the given color into one of the palette colors.
func (t *Palette) Convert(p color.Color) color.Color {
c := ColorRGBA{AlphaChannel: t.alpha}
c.R, c.G, c.B, c.A = p.RGBA()
c.AlphaChannel = t.alpha
res := t.ConvertColor(c)
cc := ColorRGBA{AlphaChannel: t.alpha}
cc.R, cc.G, cc.B = res.Dimension(0), res.Dimension(1), res.Dimension(2)
if t.alpha {
cc.A = res.Dimension(3)
} else {
cc.A = 0xffff
}
return cc
}
// Create Palette as color.Model from A list of color.Color
// alpha if false, ignores transparency(A) values
func NewPalettedColorModel(colors []color.Color, alpha bool) color.Model {
var nodes []PaletteColor
for i, p := range colors {
r, g, b, a := p.RGBA()
nodes = append(nodes, IndexedColorRGBA{
Id: i,
ColorRGBA: ColorRGBA{
R: r,
G: g,
B: b,
A: a,
AlphaChannel: alpha},
})
}
return NewPalette(nodes, alpha)
}