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NOTE: When I found and reported this bug, I was working on a Chromebook. After I wrote this, I noted this does not occur from Mac with Chrome (ver 74).
Please see my example code below. I am plotting offline. When I change the opacity to anything other than 1, the plot disappears. As evidenced by the hover info, the plot still exists; it's just not visible.
I tried a number of different colorscales with different alpha values. The result does not change.
I also tried working around the opacity issue by setting the opacity to 1 and then setting the colorscale alpha values to something less than 1. But the alpha values appear to have no effect.
I noticed some similar bugs such as 3741, 3744, and 3492. Despite their similarity, these bugs appear to be different from this issue I am reporting. They are also resolved.
Lastly, I note that this bug occurs on the latest versions of Chrome (i.e. 74). But it does not occur on earlier versions.
Postscript: I have subsequently noticed the occurrence of the same opacity bug for Scatter3d. I also note that there's no opacity problem for Scatter in 2d.
import numpy as np
from numpy import sin, cos, pi
import plotly
import plotly.graph_objs as go
def ellipsoid( a = 4, b = 3, c = 2, num_pts = 40):
phi = np.linspace(0, 2 * pi, num=num_pts)
theta = np.linspace(-pi / 2, pi / 2, num=num_pts)
phi, theta = np.meshgrid(phi, theta)
x = cos(theta) * sin(phi) * a
y = cos(theta) * cos(phi) * b
z = sin(theta) * c
Ell = np.vstack((x.flatten(), y.flatten(), z.flatten()))
ell_1 = go.Mesh3d(
opacity = 0.99,
colorscale = [ [0.0, 'rgb(255, 0, 0)'], [0.5, 'rgb(0, 255, 0)'], [1.0, 'rgb(0, 0, 255)'] ],
intensity = z.flatten(),
name = 'z',
showscale = False,
x = Ell[0, :].flatten(),
y = Ell[1, :].flatten(),
z = Ell[2, :].flatten(),
alphahull = 0
)
axes_max = np.max( np.abs(Ell) )
return ell_1, axes_max
def plot_it(data, mr):
r = [-mr, mr]
layout = go.Layout(
autosize = False,
width = 600,
height = 600,
margin = dict(
l = 0,
r = 0,
b = 0,
t = 0,
pad = 4),
scene = dict(
aspectratio = go.layout.scene.Aspectratio(x=1, y=1, z=1),
xaxis = dict(
range=r,
title='x'),
yaxis = dict(
range=r,
title='y'),
zaxis = dict(
range=r,
title='z' ))
)
fig = go.Figure(data=data, layout=layout)
plotly.offline.plot(fig, filename='/home/chronos/user/Downloads/bug_mesh3d_opac.html')
return
def test1():
d, mx = ellipsoid()
data = [d]
plot_it(data, mx+2.)
return
def main():
test1()
return
if __name__ == "__main__":
main()
The text was updated successfully, but these errors were encountered:
waynemystir
changed the title
Mesh3D plot disappears when opacity less than 1
Mesh3d plot disappears when opacity less than 1
May 14, 2019
Do any of the plotly.js documentation examples at https://plot.ly/javascript/3d-mesh/ show the problem? If so, could you open an issue in the plotly.js project referencing the documentation example and the details of all of the browsers you've tried?
If not, could you see if you can reproduce the behavior in plotly.js by modifying one of the CodePen examples there (click the "Edit on CodePen" button in the top-right of the example)? Thanks!
NOTE: When I found and reported this bug, I was working on a Chromebook. After I wrote this, I noted this does not occur from Mac with Chrome (ver 74).
Please see my example code below. I am plotting offline. When I change the opacity to anything other than 1, the plot disappears. As evidenced by the hover info, the plot still exists; it's just not visible.
I tried a number of different colorscales with different alpha values. The result does not change.
I also tried working around the opacity issue by setting the opacity to 1 and then setting the colorscale alpha values to something less than 1. But the alpha values appear to have no effect.
I noticed some similar bugs such as 3741, 3744, and 3492. Despite their similarity, these bugs appear to be different from this issue I am reporting. They are also resolved.
Lastly, I note that this bug occurs on the latest versions of Chrome (i.e. 74). But it does not occur on earlier versions.
Postscript: I have subsequently noticed the occurrence of the same opacity bug for Scatter3d. I also note that there's no opacity problem for Scatter in 2d.
The text was updated successfully, but these errors were encountered: