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Right now the engine copies static and dynamic resources(?) which might be a bad idea if the resource files get large enough. Resources are also pushed into the LXD container.
We don't have any big files right now so it's not an issue but when we start dealing with big files, might be better if we don't copy files, and maybe even have the static files ready in the LXD container (lovelace-problems can be part of the LXD image).
The text was updated successfully, but these errors were encountered:
Right now the engine copies static and dynamic resources(?) which might be a bad idea if the resource files get large enough. Resources are also pushed into the LXD container.
We don't have any big files right now so it's not an issue but when we start dealing with big files, might be better if we don't copy files, and maybe even have the static files ready in the LXD container (lovelace-problems can be part of the LXD image).
The text was updated successfully, but these errors were encountered: