-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmain.c
182 lines (164 loc) · 5.9 KB
/
main.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
/*
Nama file : main.c
Dibuat oleh : Ali Qornan Jaisyurrahman
Tanggal : 22 januari 2018 18:42 WIB
Fungsi : Modul utama program
Lisensi : https://github.com/qornanali/PendopoTonyAgung-OpenGL-C/blob/master/LICENSE
*/
#include "scene.h"
#include "cJSON.h"
#include "list_string.h"
#include "list_int.h"
#include "list_double.h"
#include "interface.h"
#include <stdio.h>
#include <stdarg.h>
#include <windows.h>
#include <SOIL.h>
#include <GL/glut.h>
//#include "textureloader.h"
LInts lTextures;
LStrings lConfigs;
LDoubles lMeasures;
float xrot = 0.0f;
float yrot = 0.0f;
float zrot = 0.0f;
float xdiff = 0.0f;
float ydiff = 0.0f;
float scale = 1.0f;
BOOL mouseDown = FALSE;
BOOL fullscreen = FALSE;
GLfloat yObjek = 15.0;
cJSON * jsonPendopo;
/* Method prosedur untuk mencari dan mengambil konten dari file yang dipilih. */
void loadFile();
/* Method prosedur untuk memasukkan data yang ada pada file ke dalam linked list pengaturan untuk program.. */
void loadConfigs();
/* Method prosedur untuk memasukkan data yang ada pada file ke dalam linked list id tekstur yang didapat setelah binding menggunakan library SOIL. */
void loadTextures();
/* Method prosedur untuk memasukkan data yang ada pada file ke dalam linked list ukuran untk pembuatan bangun pendopo. */
void loadMeasures();
/* Method utama. */
int main(int argc, char* argv[]){
glutInit(&argc, argv);
loadFile();
loadConfigs();
loadMeasures();
glutInitWindowSize(atoi(getString(lConfigs, "window_width")->value), atoi(getString(lConfigs, "window_height")->value));
glutInitWindowPosition(0.0, 0.0);
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH);
glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
glutCreateWindow(getString(lConfigs, "window_name")->value);
glEnable(GL_DEPTH_TEST);
glEnable(GL_TEXTURE_2D);
loadTextures();
glutDisplayFunc(onWorldDisplay);
glutReshapeFunc(onWorldReshape);
glutMotionFunc (onMotionMouseClicked);
glutMouseFunc(onButtonMouseClicked);
glutSpecialFunc(onSpecialKeyClicked);
glutKeyboardFunc(onNormalKeyClicked);
glutPassiveMotionFunc(onPassiveMouseActived);
glutIdleFunc(onWorldIdle);
glutMainLoop();
// start(argc, argv);
return 0;
}
/* Method prosedur untuk mencari dan mengambil konten dari file yang dipilih. */
void loadFile(){
int i=0;
char c;
char content[5000];
FILE *fPendopo = fopen("pendopo.json","r");
if (fPendopo != NULL){
while ((c = fgetc(fPendopo)) != EOF) {
content[i] = c;
i++;
}
}
content[i] = '\0';
printf("pendopo.json\n%s\n",content);
jsonPendopo = cJSON_Parse(content);
fclose(fPendopo);
}
/* Method prosedur untuk memasukkan data yang ada pada file ke dalam linked list pengaturan untuk program.. */
void loadConfigs(){
int i;
initListStrings(&lConfigs);
cJSON * array_configs = cJSON_GetObjectItem(jsonPendopo, "configs");
for(i = 0; i < cJSON_GetArraySize(array_configs); i++){
cJSON * item_config = cJSON_GetArrayItem(array_configs, i);
addStringToList(&lConfigs,
createInstanceString(
cJSON_GetObjectItem(item_config, "name")->valuestring,
cJSON_GetObjectItem(item_config, "value")->valuestring
)
);
}
printf("Load Configs : \n");
printListItemStrings(lConfigs);
}
/* Method prosedur untuk memasukkan data yang ada pada file ke dalam linked list id tekstur yang didapat setelah binding menggunakan library SOIL. */
void loadTextures(){
int i;
initListInts(&lTextures);
cJSON * array_textures = cJSON_GetObjectItem(jsonPendopo, "textures");
for(i = 0; i < cJSON_GetArraySize(array_textures); i++){
cJSON * item_texture = cJSON_GetArrayItem(array_textures, i);
// Image * image = loadBMP(cJSON_GetObjectItem(item_texture, "value")->valuestring);
// bindBmp(image, &P->id);
// delete image;
addIntToList(&lTextures,
createInstanceInt(
cJSON_GetObjectItem(item_texture, "name")->valuestring, //0
SOIL_load_OGL_texture(
cJSON_GetObjectItem(item_texture, "value")->valuestring,
SOIL_LOAD_AUTO,
SOIL_CREATE_NEW_ID,
SOIL_FLAG_MIPMAPS | SOIL_FLAG_TEXTURE_REPEATS
)
)
);
}
printf("Load Textures : \n");
printListItemInts(lTextures);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
}
//void bindBmp(Image* image, GLuint * textureId) {
// glGenTextures(1, textureId);
// glBindTexture(GL_TEXTURE_2D, *textureId);
// glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, image->width, image->height, 0, GL_RGB, GL_UNSIGNED_BYTE, image->pixels);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
// glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
// glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
// glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
// glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
//// glGenerateMipmap(GL_TEXTURE_2D);
//}
/* Method prosedur untuk memasukkan data yang ada pada file ke dalam linked list ukuran untk pembuatan bangun pendopo. */
void loadMeasures(){
int i;
initListDoubles(&lMeasures);
cJSON * array_measures = cJSON_GetObjectItem(jsonPendopo, "measures");
for(i = 0; i < cJSON_GetArraySize(array_measures); i++){
cJSON * item_measure = cJSON_GetArrayItem(array_measures, i);
addDoubleToList(&lMeasures,
createInstanceDouble(
cJSON_GetObjectItem(item_measure, "name")->valuestring,
cJSON_GetObjectItem(item_measure, "value")->valuedouble
)
);
}
printf("Load Measures : \n");
printListItemDoubles(lMeasures);
}