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assets.py
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import pygame
image_path = "images/"
IMAGES = {
"player" : {
"idle" : [
pygame.image.load(image_path + "player/idle0.png"),
pygame.image.load(image_path + "player/idle1.png"),
pygame.image.load(image_path + "player/idle2.png"),
pygame.image.load(image_path + "player/idle3.png"),
],
"run" : [
pygame.image.load(image_path + "player/run1.png"),
pygame.image.load(image_path + "player/run2.png"),
pygame.image.load(image_path + "player/run3.png"),
pygame.image.load(image_path + "player/run4.png"),
],
"punch" : [
pygame.image.load(image_path + "player/punch0.png"),
pygame.image.load(image_path + "player/punch1.png"),
pygame.image.load(image_path + "player/punch2.png"),
],
"fall" : [
pygame.image.load(image_path + "player/fall1.png"),
pygame.image.load(image_path + "player/fall2.png"),
pygame.image.load(image_path + "player/fall3.png"),
pygame.image.load(image_path + "player/fall4.png"),
pygame.image.load(image_path + "player/fall5.png"),
],
"jump" : [
pygame.image.load(image_path + "player/jump0.png"),
pygame.image.load(image_path + "player/jump1.png"),
pygame.image.load(image_path + "player/jump2.png"),
pygame.image.load(image_path + "player/jump3.png"),
pygame.image.load(image_path + "player/jump4.png"),
],
}
}