Count entities #1077
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gamecoder-nz
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Count entities
#1077
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It depends on the set actually. Single type views have a |
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Ok so I would need to keep track of the count myself somehow
…On Tue, 17 Oct 2023, 9:48 pm Michele Caini, ***@***.***> wrote:
It depends on the set actually. Single type views have a size method that
returns the exact number of elements while multi-type views have a
size_hint method that return the upper bound. The only way to know the
exact number in the last case is by visiting the set instead.
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So I have a star spawner system. If the number of stars in the game is less
than 5 then create a new one. If there are already 5 stars then move the
oldest one. In the collision detection system the star will be destroyed
if the player touches it. I want to keep the systems separate and not
communicate with each other.
I originally had the size method because I was only finding entities with a
star component but I also need to exclude another component which means a
lose the size method
…On Tue, 17 Oct 2023, 10:00 pm Michele Caini, ***@***.***> wrote:
It's hard to say. It smells of XY-problem to be honest. What's the
purpose? I really can't help without a bit of context.
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Is there a way to count the number of entities that have a given set of components?
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