Ask for all equipment at amenity=bicycle_repair_station
#5910
Labels
new quest
accepted new quest proposal (if marked as blocked, it may require upstream work first)
(As asked in #5870 (comment) opening this as a new issues in correct template; also see there for previous discussions)
General
Affected tag(s) to be modified/added: service:bicycle:pump, service:bicycle:stand, service:bicycle:tools, service:bicycle:chain_tool
Question asked: What equipment is available on this bicycle repair station?
Quest description shown: If non-standard equipment not listed is available here, please leave a note instead. / Select all that apply:
Checklist
Checklist for quest suggestions (see guidelines):
chain_tool
requiring a closer look)Ideas for implementation
Element selection:
Metadata needed: -
Proposed UI: Multiselect quest in style of
What can be left here for recycling?
, with 4 pictures (in two rows) with text corresponding toPump
,Stand
,General tools
,Chain tool
.However, while selecting an option would mark equivalent tag as
yes
, deselecting (as opposed to recycling quest which just ignores them) would tag it asno
(to prevent quest being re-asked ad infinitum if not all equipment is present).On quest startup, quest answers should be pre-populated with existing data (e.g. if node is tagged only with
amenity=bicycle_repair_station
+service:bicycle:pump=yes
,Pump
answer should be pre-selected, and all others deselected).Also, preferably, if any
service:bicycle:*
tag was not present, quest should automatically be marked "dirty" (i.e. just like as if the answer has been modified by a user), as aborting quest is not the same as just clicking OK (OK will tag all non-selected answers as=no
, even if initially they were just missing); but that is not requirement, just an idea.(Also, once this quest is implemented, existing
quests/air_pump/AddBicyclePump.kt
could be modified to not ask for pumps onamenity=bicycle_repair_station
, as it would be redundant.)The text was updated successfully, but these errors were encountered: