Releases: triplea-game/triplea
Releases · triplea-game/triplea
2022-June-02 - Prerelease - 2.6.839
Fix neutral player logic causing AI to ignore safe attacks on Imperia…
2022-June-02 - Prerelease - 2.6.838
Speed up node selection in history tree. (#10554) Speed up node selection in history tree. Turns out, most of the time was going to repeatedly redrawing the map. This change batches operations. With this change, using the save game on #10551, selecting the first turn in history goes from 1.2s execution time to 0.3s.
2022-June-01 - Prerelease - 2.6.837
Fix an error that could happen when going back in the history tree. (…
2022-June-01 - Prerelease - 2.6.836
Revert 2.6 change https://github.com/triplea-game/triplea/pull/9962. …
2022-June-01 - Prerelease - 2.6.835
Small Cleanup (#10553)
2022-June-01 - Prerelease - 2.6.834
Bump org.flywaydb.flyway from 8.5.11 to 8.5.12 (#10550) Bumps org.flywaydb.flyway from 8.5.11 to 8.5.12. --- updated-dependencies: - dependency-name: org.flywaydb.flyway dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2022-June-01 - Prerelease - 2.6.833
Remove even more params in AI code. (#10549)
2022-June-01 - Prerelease - 2.6.832
Remove more unnecessary params in Pro AI code. (#10548)
2022-May-31 - Prerelease - 2.6.831
Fix showing allies in resource tab. (#10547) * Fix showing allies in resource tab. This fixes a 2.6 regression where alliances were not shown in the resources tab. Additionally, applies the same treatment to this tab as the players tab by sorting alliances by name and bolding their names. * Remove unused method. * Remove unused import.
2022-May-31 - Prerelease - 2.6.830
Remove HeadlessGameServer singleton (#10544) * Dynamically register ChatAppender once Chat instance is created * Remove redundant guard * Remove static reference to HeadlessGameServer