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import "frida-il2cpp-bridge";
globalThis.IL2CPP_MODULE_NAME = "libil2cpp.so";
Reflect.defineProperty(Il2Cpp, "module", {value: Process.findModuleByAddress(DebugSymbol.fromName("il2cpp_init").address)});
declare global {
let IL2CPP_EXPORTS: Record<string, () => NativePointer>;
}
(globalThis as any).IL2CPP_EXPORTS = {
}
for (const module_ of Process.enumerateModules()) {
for (const export_ of module_.enumerateExports()) {
if (export_.name.includes("il2cpp")) {
send(`${module_.name}!${export_.name} @ ${export_.address}`);
IL2CPP_EXPORTS[export_.name] = () => Il2Cpp.module.base.add(new NativePointer(export_.address));
}
}
}
i'm trying Il2Cpp.dump() and get error:
[Remote::PID::21411 ]-> Il2Cpp.dump()
Error: access violation accessing 0x8f488160
at unityEngineCall (/node_modules/frida-il2cpp-bridge/dist/index.js:684) at get identifier (/node_modules/frida-il2cpp-bridge/dist/index.js:644)
at dump (/node_modules/frida-il2cpp-bridge/dist/index.js:705)
at <eval> (<input>:1)
The text was updated successfully, but these errors were encountered:
Device:
Emulator LDPlayer Android 7.1 64-bit
Game doesnt have exports, and i made minet:
i'm trying Il2Cpp.dump() and get error:
The text was updated successfully, but these errors were encountered: