meshopt_simplify() returns 0 indices #689
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Do you have an example input? This could happen in theory but the meshes would need to be fairly odd, eg all triangles are degenerate. Of course if you ask for a very small target number like 0 or 1 you might get 0. |
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Hello! I have a question regarding
meshopt_simplify()
.When the simplifier is unable to generate an LOD, it can return an index buffer with exactly the same index count as the input index buffer.
But sometimes it returns an index buffer with 0 indices, even though input index buffer contains data.
Why does it happen? Why
meshopt_simplify()
returns an index buffer with 0 indices?Beta Was this translation helpful? Give feedback.
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