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Transport Layer

  • Create Transport trait with methods (send, receive, connect, disconnect)
  • Implement default transport layers (e.g., TCP, unbounded channels)
  • Design for extensibility of custom transport mechanisms

RTMP Protocol Implementation

  • Implement NetConnectionContext for RTMP connection management
  • Implement RTMP handshake process:
    • C0, C1, S0, S1, S2, C2 messages
    • Implement the new handshaking process since FP 9.0
  • Implement message handling for RTMP messages:
    • ControlMessages
    • CommandMessages
    • DataMessages
  • Develop a transaction system for RTMP commands
  • Handle timestamp wrapping around

ActionScript Classes

  • Create Rust structs/enums matching ActionScript classes:
    • NetConnection
    • NetStream
    • SharedObject
  • Implement methods/properties for ActionScript behavior

Feature Extensions

  • Plan and implement flavors of RTMP (e.g., RTMPT, RTMPS)
  • Integrate advanced features (e.g., security, encryption, custom extensions)

Testing

  • Write unit tests for each component
  • Write integration tests for full protocol stack

Documentation

  • Document API with usage examples
  • Document RTMP protocol implementation and configuration

Example Applications

  • Create sample applications or tests to demonstrate usage

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