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Pull requests: CleverRaven/Cataclysm-DDA

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Restructure the translation template file astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Monsters Monsters both friendly and unfriendly. [Python] Code made in Python Translation I18n
#77720 opened Nov 10, 2024 by Uwuewsky Loading…
Magiclysm: Make Mana Crystals Rigid containers astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding new contributor
#77717 opened Nov 10, 2024 by jpfalk1 Loading…
Camp crafting uses the normal crafting GUI astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Player Faction Base / Camp All about the player faction base/camp/site
#77715 opened Nov 10, 2024 by RenechCDDA Draft
Fix compiling with HEADERPOPULARITY=1 astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` ImGui Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds json-styled JSON lint passed, label assigned by github actions
#77712 opened Nov 9, 2024 by mqrause Loading…
Crisp Air Buff astyled astyled PR, label is assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding
#77711 opened Nov 9, 2024 by Maleclypse Loading…
Mission UI description scrolls a child window astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions Missions Quests and missions
#77708 opened Nov 9, 2024 by RenechCDDA Loading…
Add Portuguese (Portugal) to options menu astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions new contributor
#77706 opened Nov 9, 2024 by themaster567 Loading…
u_/npc_forget_recipe can use categories and subcategories in place of individual ids astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Documentation> Design documents, internal info, guides and help. Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs NPC / Factions NPCs, AI, Speech, Factions, Ownership
#77705 opened Nov 9, 2024 by Procyonae Draft
[CR] Stop warning the player about harmless critters astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#77704 opened Nov 9, 2024 by RenechCDDA Draft
Fix: Show consistent healing quality astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#77699 opened Nov 9, 2024 by inogenous Loading…
[0.H] Silence obsoleted EOC errors astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style <Enhancement / Feature> New features, or enhancements on existing EOC: Effects On Condition Anything concerning Effects On Condition Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77697 opened Nov 9, 2024 by Procyonae Draft
Allow mods to override and cancel OMT migrations astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display [Markdown] Markdown issues and PRs
#77696 opened Nov 9, 2024 by Procyonae Loading…
[0.H] Migrate railroad station OMTs and cancel said migration in railroads mod astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style <Enhancement / Feature> New features, or enhancements on existing Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods Issues related to mods or modding
#77695 opened Nov 9, 2024 by Procyonae Loading…
Replace the old pathfinding_settings with two new classes astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership
#77693 opened Nov 9, 2024 by CLIDragon Loading…
Allow furniture/terrain copy-from for symbol, color astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Mods: Magiclysm Anything to do with the Magiclysm mod Mods: No Hope Relating to the mod No Hope Mods: Sky Island Anything about the Sky Island mod Mods: Xedra Evolved Anything to do with Xedra Evolved Monsters Monsters both friendly and unfriendly.
#77692 opened Nov 9, 2024 by ShnitzelX2 Loading…
Riemann Shields astyled astyled PR, label is assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding Spawn Creatures, items, vehicles, locations appearing on map
#77691 opened Nov 9, 2024 by John-Candlebury Loading…
Silenced compiler warnings astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Character / World Generation Issues and enhancements concerning stages of creating a character or a world Code: Tests Measurement, self-control, statistics, balancing. json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mechanics: Enchantments / Spells Enchantments and spells Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Vehicles Vehicles, parts, mechanics & interactions
#77675 opened Nov 8, 2024 by PatrikLundell Loading…
Adjust heavyduty lights astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tests Measurement, self-control, statistics, balancing. Game: Balance Balancing of (existing) in-game features. Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77667 opened Nov 8, 2024 by ampersand55 Loading…
Fix EOC_Nunez_Travel's mapgen_updates searches astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) <Documentation> Design documents, internal info, guides and help. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs NPC / Factions NPCs, AI, Speech, Factions, Ownership
#77664 opened Nov 7, 2024 by Procyonae Draft
Add a flag for the creation and flight of non-rotor aircraft [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. <Enhancement / Feature> New features, or enhancements on existing Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display [Markdown] Markdown issues and PRs Vehicles Vehicles, parts, mechanics & interactions
#77663 opened Nov 7, 2024 by SariusSkelrets Draft
Unify all run_eocs in single function [2/2] astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display [Markdown] Markdown issues and PRs Mechanics: Enchantments / Spells Enchantments and spells Mechanics: Weather Rain, snow, portal storms and non-temperature environment Missions Quests and missions Mods: Aftershock Anything to do with the Aftershock mod Mods: Bombastic Perks Mods: Defense Mode Anything to do with the Defense Mode mod Mods: Desert Region Anything relating to the Desert Region mod Mods: Isolation Protocol ☣ The total conversion mod Isolation Protocol Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods: Sky Island Anything about the Sky Island mod Mods: Xedra Evolved Anything to do with Xedra Evolved Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership Scenarios New Scenarios, balancing, bugs with scenarios
#77661 opened Nov 7, 2024 by GuardianDll Loading…
Only remove airtight from containers that don't hold gases well astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Containers Things that hold other things [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77643 opened Nov 7, 2024 by Maleclypse Loading…
Don't try to shoot with empty gun astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Items: Magazines Ammo holding items and objects. json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#77624 opened Nov 6, 2024 by PatrikLundell Loading…
Fleeing NPCs will now attack player that got too close astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#77622 opened Nov 6, 2024 by Night-Pryanik Loading…
Rework lumbermill astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Enhancement / Feature> New features, or enhancements on existing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77621 opened Nov 6, 2024 by Uwuewsky Loading…
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