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todo.md

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FedoraEngine TODO list

In order of rough completion plans

  • Extra high velocities can cause collision tunnelling
  • Add jump animation and falling animation logic
  • Tie movement speed to walking animation speed
  • Add zooming to editor
  • Make "virtual Y" based on the lowest tile
  • Map editor - change tilesize and map size
  • Pushable physobjects
  • Sound emitters
  • Handle end of level
  • Scaling game resolution
  • Flickering lights
  • Scene transitions
  • LUA support
  • Fully featured console