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FedoraEngine (WIP)

The most advanced game engine to ever be released now with multiplayer

2022-08-15.23-02-51.mp4

(still a very much work in progress so watch the page for actual features)

written in pure c

Current features

FedoraEngine is still very much in development. Current groundbreaking features are:

  • Full multiplayer (Chats, RCON, efficient server-side networking)
  • Custom map system (including full map editor with prefab selector)
  • Resource Manager
  • Fully featured lighting system
  • Parallax support
  • Keybinds and customisable inputs in game
  • Custom UI Library (Labels, Textboxes, Buttons, Checkboxes, MessageBoxes, HUD, Grids)
  • Easy-to-create prefabs, Game Objects and sprites
  • Timers
  • Basic hard-coded menus
  • Audio controls
  • Custom Dialogue system
  • Animation system
  • Particle system

Q&A's

  1. What is this code useful for? A: good question
  2. Will your code make me cry? A: Most likely

Requirements

  • A C compiler (e.g gcc)
  • SDL2, SDL_TTF, SDL_Mixer and SDL_Image
  • a will to live

Todo

  • everything (including the actual game itself)

Known bugs / limitations

  • Does not contain an actual game yet

Credits

me (CoffeePanda0)

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