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And for the godot version
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Dimev authored Oct 5, 2021
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# Realistic-Atmosphere-Godot-and-UE4
A realistic atmosphere material for both the Godot game engine and Unreal Engine 4

This is succeeded by [This guide](https://github.com/Dimev/shadertoy-to-unreal-engine)
The Unreal version is succeeded by [This guide](https://github.com/Dimev/shadertoy-to-unreal-engine)
I'll still try and answer issues here, but if you want a more up to date version, then follow the guide.

For Godot, it should be possible to simply copy-paste most of the function from shadertoy into the shader, and adding any missing parameters.

![planet_1](images/planet_1.png)
![planet_3](images/planet_3.png)
(more in the images folder)
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