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- Redone senpais offsets and spirits to be correct - Removed Greyscale shader (didn't work) - Up to date with 1.0.1 psych engine. - Moved all hud references to Hud.hx from PlayState - Changed input listener into the strumLineGroup - Revamped noteSplashes and the noteSplashEiditor by @LarryFrosty. - Removed FNF-Modcharting-Tools (Sadge) and added instead FunkinModchart (testing currently, no adapter is available currently, only I have it) - Fixed CustomCodeShaders from CodeNameEngine (using their own code lol) - UI made by me and menus that are unfinished left here because why not. (aren't used but still) - Allowing High DPI by @crowplexus - HScript better logging and chart editor improvements by @inky03 -
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,54 +1,60 @@ | ||
{ | ||
"animations": [ | ||
{ | ||
"offsets": [-218, -280], | ||
"loop": false, | ||
"anim": "idle", | ||
"fps": 24, | ||
"name": "idle spirit_", | ||
"indices": [] | ||
}, | ||
{ | ||
"offsets": [-200, -280], | ||
"loop": false, | ||
"anim": "singLEFT", | ||
"fps": 24, | ||
"name": "left_", | ||
"indices": [] | ||
}, | ||
{ | ||
"offsets": [170, 110], | ||
"loop": false, | ||
"anim": "singDOWN", | ||
"fps": 24, | ||
"name": "spirit down_", | ||
"indices": [] | ||
}, | ||
{ | ||
"offsets": [-220, -280], | ||
"loop": false, | ||
"anim": "singRIGHT", | ||
"fps": 24, | ||
"name": "right_", | ||
"indices": [] | ||
}, | ||
{ | ||
"offsets": [-220, -240], | ||
"loop": false, | ||
"anim": "singUP", | ||
"fps": 24, | ||
"name": "up_", | ||
"indices": [] | ||
} | ||
], | ||
"no_antialiasing": true, | ||
"image": "characters/spirit", | ||
"AtlasType": "PackerAtlas", | ||
"position": [-150, 100], | ||
"healthicon": "spirit-pixel", | ||
"flip_x": false, | ||
"healthbar_colors": [255, 60, 110], | ||
"camera_position": [0, 0], | ||
"sing_duration": 4, | ||
"scale": 6 | ||
} | ||
"animations": [ | ||
{ | ||
"loop": false, | ||
"offsets": [-50, -53], | ||
"fps": 24, | ||
"anim": "idle", | ||
"indices": [], | ||
"name": "idle spirit_" | ||
}, | ||
{ | ||
"loop": false, | ||
"offsets": [-35, -55], | ||
"fps": 24, | ||
"anim": "singLEFT", | ||
"indices": [], | ||
"name": "left_" | ||
}, | ||
{ | ||
"loop": false, | ||
"offsets": [20, 2], | ||
"fps": 24, | ||
"anim": "singDOWN", | ||
"indices": [], | ||
"name": "spirit down_" | ||
}, | ||
{ | ||
"loop": false, | ||
"offsets": [-59, -54], | ||
"fps": 24, | ||
"anim": "singRIGHT", | ||
"indices": [], | ||
"name": "right_" | ||
}, | ||
{ | ||
"loop": false, | ||
"offsets": [-49, -46], | ||
"fps": 24, | ||
"anim": "singUP", | ||
"indices": [], | ||
"name": "up_" | ||
} | ||
], | ||
"vocals_file": "", | ||
"no_antialiasing": true, | ||
"image": "characters/spirit", | ||
"position": [-150, 100], | ||
"player_camera_position": [0, 0], | ||
"graphicScale": 0, | ||
"playerposition": [-150, 100], | ||
"healthicon": "spirit-pixel", | ||
"isPsychChar": false, | ||
"flip_x": false, | ||
"healthbar_colors": [255, 60, 110], | ||
"camera_position": [0, 0], | ||
"noteSkin": "pixelUI", | ||
"sing_duration": 4, | ||
"scale": 6, | ||
"_editor_isPlayer": false | ||
} |
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