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* use package icon and license expression settings for nuget package * fix writing deflate stream content to be zlib compatible when creating png images * add convenience methods for most common image creation use cases * add convenience method to open png image from file path
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<Project Sdk="Microsoft.NET.Sdk"> | ||
<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<TargetFramework>netstandard2.0</TargetFramework> | ||
<LangVersion>7.2</LangVersion> | ||
<Description>Open, read and create PNG images.</Description> | ||
<RepositoryUrl>https://github.com/EliotJones/BigGustave</RepositoryUrl> | ||
<PackageIconUrl>https://raw.githubusercontent.com/UglyToad/DataTable/master/uglytoadsmall.png</PackageIconUrl> | ||
<PackageLicenseUrl>https://github.com/EliotJones/BigGustave/blob/master/LICENSE</PackageLicenseUrl> | ||
<PackageIcon>uglytoad.png</PackageIcon> | ||
<PackageLicenseExpression>Unlicense</PackageLicenseExpression> | ||
<PackageProjectUrl>https://github.com/EliotJones/BigGustave</PackageProjectUrl> | ||
<Version>1.0.1</Version> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'"> | ||
<DocumentationFile>C:\git\csharp\BigGustave\src\BigGustave\BigGustave.xml</DocumentationFile> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<None Include="uglytoad.png" Pack="true" PackagePath="\" /> | ||
</ItemGroup> | ||
</Project> |
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