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🎉 ThreeXRAYYY 🎉

Welcome to ThreeXRAYYY! This is a general-purpose 2D/3D animation engine designed to make creating animations for mathematics, physics, chemistry, computer science, and other scientific concepts a breeze. Think of it as a blend of Blender and specialized scientific tools! 🌟

🚀 Features

  • 2D and 3D Rendering: Render stunning 2D sprites and 3D meshes with ease.
  • Animation Utilities: Smooth animations with built-in easing functions and custom animation controllers.
  • Extensible Plugin System: Add new features and tools through a robust plugin system.
  • Scientific Simulations: Special tooling for creating animations and simulations in various scientific fields.

📂 Project Structure

Here's a quick overview of the project structure:

lib/
├── core/
│   ├── animation/
│   │   ├── animation_controller.dart
│   │   └── animation_utils.dart
│   ├── rendering/
│   │   ├── render_utils.dart
│   │   └── renderer.dart
├── extensions/
│   └── computer_plugin.dart
├── models/
│   ├── 2d/
│   │   ├── shape.dart
│   │   └── sprite.dart
│   └── 3d/
│       ├── mesh.dart
│       └── texture.dart
└── utils/
    ├── file_utils.dart
    ├── math_utils.dart
    └── string_utils.dart

📦 Installation

To get started with ThreeXRAYYY, clone the repository and install the dependencies:

git clone https://github.com/yourusername/threexrayyy.git
cd threexrayyy
flutter pub get

🛠️ Usage

Here's a quick example of how to use ThreeXRAYYY to render a 3D mesh:

import 'package:threexrayyy/models/3d/mesh.dart';
import 'package:threexrayyy/models/3d/texture.dart';
import 'package:threexrayyy/core/rendering/renderer.dart';

void main() {
  Texture texture = Texture('path/to/texture.png');
  Mesh mesh = Mesh([/* vertices */], [/* indices */], texture);
  Renderer renderer = Renderer();

  renderer.render3D(mesh);
}

🌟 Contributing

We welcome contributions from the community! If you'd like to contribute, please fork the repository and submit a pull request. Make sure to follow our contribution guidelines.

📄 License

This project is licensed under the MIT License. See the LICENSE file for details.

🙌 Acknowledgements

Special thanks to all the contributors and the open-source community for making this project possible! 💖


Happy animating! 🎨✨

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