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Update README to reflect feature changes
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james7132 committed Nov 15, 2019
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Platform based P2P networking with multiple backends.

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## Features

* Lobby based peer-to-peer transport, with pluggable backends. See below for
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* High performance message serialization with next to zero garbage collection
pressure.
* Premade network topologies for faster iteration: Host-Client, Full Mesh
* IL2CPP Compatible - All integrations should work in IL2CPP out of the box

## Supported Backends

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|Matchmaking|✔️|✔️||?|
|Custom Metadata|✔️|✔️|?|?|
|Host Migration|✔️|✔️|?|?|

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|Windows Support|✔️|✔️|?|?|
|MacOS Support|✔️|✔️|?|?|
|Linux Support|✔️|✔️|?|?|

## Installation
Backroll is most easily installable via Unity Package Manager. In Unity 2018.3+,
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