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Merge pull request #15 from JollyGrin/feat/refactor-state-for-2p
Feat/refactor state for 2p
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This is a [Next.js](https://nextjs.org/) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app). | ||
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## Getting Started | ||
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First, run the development server: | ||
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```bash | ||
npm run dev | ||
# or | ||
yarn dev | ||
# or | ||
pnpm dev | ||
# or | ||
bun dev | ||
``` | ||
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Open [http://localhost:3000](http://localhost:3000) with your browser to see the result. | ||
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You can start editing the page by modifying `pages/index.tsx`. The page auto-updates as you edit the file. | ||
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[API routes](https://nextjs.org/docs/api-routes/introduction) can be accessed on [http://localhost:3000/api/hello](http://localhost:3000/api/hello). This endpoint can be edited in `pages/api/hello.ts`. | ||
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The `pages/api` directory is mapped to `/api/*`. Files in this directory are treated as [API routes](https://nextjs.org/docs/api-routes/introduction) instead of React pages. | ||
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This project uses [`next/font`](https://nextjs.org/docs/basic-features/font-optimization) to automatically optimize and load Inter, a custom Google Font. | ||
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## Learn More | ||
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To learn more about Next.js, take a look at the following resources: | ||
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- [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API. | ||
- [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial. | ||
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You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js/) - your feedback and contributions are welcome! | ||
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## Deploy on Vercel | ||
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The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js. | ||
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Check out our [Next.js deployment documentation](https://nextjs.org/docs/deployment) for more details. | ||
Playtest Sorcery TCG in the browser | ||
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## Todo | ||
- [ ] add health counter | ||
- [ ] landing page | ||
- [ ] add realms app deck loader | ||
- [ ] add solo turn rotator (play against yourself) | ||
- use top header for info | ||
- [ ] add websocket |
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const fs = require("fs"); | ||
const path = require("path"); | ||
const { execSync } = require("child_process"); | ||
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// Get today's date in the required format | ||
const today = new Date(); | ||
const formattedDate = today.toISOString().split("T")[0]; // YYYY-MM-DD format | ||
const formattedTime = today.toTimeString().split(" ")[0].slice(0, 5); // HH:MM format | ||
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// Path to the daily note in the relative 'notes' folder | ||
const notesDir = path.join(__dirname, "notes"); | ||
const notePath = path.join(notesDir, `${formattedDate}.md`); | ||
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// Check if the file exists, if not create it | ||
if (!fs.existsSync(notePath)) { | ||
fs.writeFileSync(notePath, ""); | ||
} | ||
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// Function to add an entry to the daily note | ||
const addEntry = (entryText, isTodo) => { | ||
// Read the file contents | ||
const fileContent = fs.readFileSync(notePath, "utf-8"); | ||
const lastTimeStamp = (fileContent.match(/#### (\d{2}:\d{2})/g) || []).pop(); | ||
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let newContent = ""; | ||
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// If the last timestamp is not equal to the current time, add a new timestamp | ||
if (!lastTimeStamp || lastTimeStamp !== `#### ${formattedTime}`) { | ||
newContent += `\n#### ${formattedTime}\n`; | ||
} | ||
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if (isTodo) { | ||
newContent += `- [ ] ${entryText}\n`; | ||
} else { | ||
newContent += `- ${entryText}\n`; | ||
} | ||
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fs.appendFileSync(notePath, newContent); | ||
}; | ||
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// Main script | ||
// const command = process.argv[2]; | ||
const command = "add"; | ||
const entryText = process.argv.slice(3).join(" "); | ||
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if (command === "add" || command === "todo") { | ||
const isTodo = command === "todo"; | ||
addEntry(entryText, isTodo); | ||
} else { | ||
// Open the note in the default editor | ||
execSync(`vi "${notePath}"`, { stdio: "inherit" }); | ||
} |
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#### 02:37 | ||
- im making progress in setting up the multiplayer but now im running into an issue of every player is updating the same thing | ||
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#### 02:38 | ||
- actually i might be getting somewhere | ||
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#### 02:49 | ||
- okay i got it working but now i have to solve auras | ||
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#### 03:18 | ||
- i got it working. the tricky thing with auras was i had to adjust the top left values because they would always look the same no matter the order |
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