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Added .csproj project file.
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KingKrouch committed May 24, 2023
1 parent 6ac8f51 commit 2db7fd2
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57 changes: 57 additions & 0 deletions RefrainChordTweaks.csproj
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<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>RefrainChordTweaks</AssemblyName>
<Description>Community Mod/Patch that adds quality of life improvements to Fairy Fencer F: Refrain Chord's PC release.</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>10</LangVersion>
</PropertyGroup>

<ItemGroup>
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
</ItemGroup>

<ItemGroup>
<Reference Include="0Harmony">
<HintPath>libs\bepinex\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>libs\game\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="BepInEx.Core">
<HintPath>libs\bepinex\BepInEx.Core.dll</HintPath>
</Reference>
<Reference Include="BepInEx.Unity.Common">
<HintPath>libs\bepinex\BepInEx.Unity.Common.dll</HintPath>
</Reference>
<Reference Include="BepInEx.Unity.IL2CPP">
<HintPath>libs\bepinex\BepInEx.Unity.IL2CPP.dll</HintPath>
</Reference>
<Reference Include="com.rlabrecque.steamworks.net">
<HintPath>libs\game\com.rlabrecque.steamworks.net.dll</HintPath>
</Reference>
<Reference Include="Il2CppInterop.Runtime">
<HintPath>libs\bepinex\Il2CppInterop.Runtime.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>libs\game\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>libs\game\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>libs\game\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>libs\game\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputModule">
<HintPath>libs\game\UnityEngine.InputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>libs\game\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
</Project>

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